On Fri, 2010-08-20 at 18:12 +0300, Alexandra Bondareva wrote:
> Hi Xavier,
> As you’ve noticed I placed a bid on your VWorker project:)

Hi Alexandra,

Yes, I've seen - thanks for that! I'm attaching the signed letter of
intent, and the payment should be processed in the coming days,
hopefully before you come back on Tuesday. I'll let you know.

Btw, I'm CC'ing the mailing-list to ensure enveryone in the project is
able to follow the discussions. Have you seen my previous email on
[email protected]? Can you make sure you systematically include
[email protected] in the recipients for all future communications? 

Also, it would be great if you and Illya could introduce yourselves on
the mailing-list - this way the others can get to know you. : )

Thanks!

> As long as we are pretty close to the start, I’d like to ask you
> several questions/suggestions regarding the app.

Sure - I'll try to answer. Let me know if you have comments about the
answers - especially if you think it should be done differently! Others
on the mailing-list may have comments about this too.

> ·        How many cards does author have to choose from?

20 - we want to give the author a broad range of choice, although the
game may contain more card, so it would still be good to not overwhelm
him with too many. 20 sounds like a good compromise.

> ·        You’ve mentioned that “Once enough players have chosen the
> card, the author displays all chosen cards,” what does “chosen cards”
> mean here?

The ones each player (including the author) have selected from their
stack. Basically, the author choses a card (out of 20) and writes a
sentence about it. The other players get their own set of cards
(different for each player), and pick the card that matches the best the
sentence written by the author. We thus have 1 selected card for each
player (including the author) at this point, and those are the cards
that are displayed by the author.

Let me know if this is still unclear.

> ·        Please check my understanding: author has a deck of 36 cards
> to choose one card at the beginning. All players will choose that one
> card not out of 20 cards but out of 7 cards that system will present
> randomly for each of them?

Correct. The only thing to keep in mind is that the sets of cards are
different for each player (a same card can't be shown to two different
players). The same isn't true for the author though - the cards that
were displayed to him can be included in the players' sets of cards,
except the one he has chosen.

> ·        Where does the button “current games” if there are many of
> them, link?

To the list of current games - see the second mockup on the right in
"Playing the game", on page 2.

> ·        Does the “Friends” area on the first mock up display the
> friends who have won the most games as players? Or does it display
> also those friends who have won as authors?

Both - although you're right, it could be good to integrate the
difference between both types of wins somehow. Could you display both
scores (mn of wins as players/author) and make wins as author count
twice as much as wins as players?

> ·        Will users get any incentives to create more games?

We haven't thought much about this yet - do you have any suggestions on
what it could be?

> ·        On the page 2 of the document I think it’s better to break
> the steps into different pages to make the process clearer for the
> user.

Yup, I think you're right - ok for me to break it in different pages.

> ·        On the 2 page there is a note at the bottom of the mock up “
> the game is more fun with 4-6 players” but you state that the maximum
> number of players together with the author can’t be more then 6.
> Should the phrase be updated then to “4-5 players”?

Yes - thanks for spotting that mistake!

> ·        As long as any user can follow the link on their friend’s
> wall and go to the application, if I’d like to invite only my friends
> to the game, I can end up playing with my friend’s friends, but not
> with those whom I have selected?

Yes. This (private games) is likely to be a feature we'll add in the
future, but for now we mostly want to make sure the games are filled
with enough people. This could potentially be part of monetization, too.

> ·        One note: on page 2 there is a list of author’s friends they
> will choose from and send a post to their walls. On Facebook there is
> no ability to do like that. Either you choose your friends and invite
> them, or you send a post to your own wall (and your friends can see it
> there). Or, we can do both, first user will choose friends and send
> invites and then they will publish the information to their wall.

I haven't tried myself, but I've seen applications do it and the
possibility seem to exist with the Graph API - cf
http://bugs.developers.facebook.net/show_bug.cgi?id=11471 it wasn't
working at first, but comments seem to indicate that the problem is now
fixed.

> ·        Also you’ve mentioned that “Each player receives a deck of 7
> cards. Two players cannot have a card in common (given that a session
> is limited to 6 players including the author, this gives us a minimum
> of 36 cards to have in the overall deck).” But how will players be
> able to guess a card if they have totally different set of cards? 

It comes down to the drawings on the cards - players try to chose the
ones that are the closest to what the author has written, so they will
usually all have a very common theme, but there are usually 2-3 cards
that match the sentence very well.

> So only one of them will be able to choose but the odds are very
> small. 

All the players bet at the end of the game - unless the author did a
poor job chosing his sentence, players will hesitate between 2-3 cards.
A part of them are likely to be wrong, but usually at least one of the
players picks the right card.

Have a great week-end too : )

Xavier.


_______________________________________________
Hackit Bar mailing list - [email protected]

Wiki:  http://community.hackit.cx/
List:  http://community.hackit.cx/ml/
Forum: http://community.hackit.cx/forum/
Ideas: http://community.hackit.cx/ideas/
IRC:   irc://irc.freenode.net/#politis

Reply via email to