> I wonder what is your favourite devel environment for kbasket?
> qt-creator? vi? Anything else?
> 

I use vim and occasionally kate.  I like them because they are lightweight 
(i.e. they load quickly) and my development paradigm involves opening files to 
make a change, saving and closing them, compiling, and then re-opening them.  
This ensures that I never forget to save before compiling, but it means that 
my editor must be very fast-launching.

> What tools are needed (except the ones from nokia/qt) to make
> compilation under windows possible? I have very basic c++ knowledge, but
> maybe I could try to compile it under windows.
> 

You will need CMake and a C++ compiler.  You will also need to install the KDE 
base libraries.  Since I don't use Microsoft products, I can't test to see if 
this is really all you need, but please let me know if you run into any 
problems and I will try to help you.

> Regards
> P.
> 
> 
> 
> ---------------------------------------------------------------------------
> --- Download Intel® Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> Basket-devel mailing list
> Basket-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/basket-devel

------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Basket-devel mailing list
Basket-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/basket-devel

Reply via email to