I'm a little confused here - are you talking about drawing in a browser, or
a standalone Java app?

Danny.


>-----Original Message-----
>From: Thierry Kormann [mailto:[EMAIL PROTECTED]]
>Sent: 16 April 2002 09:54
>To: [EMAIL PROTECTED]
>Subject: RE: svg - Graphics Editor - How to manipulate screen objects?
>
>
>
>> I am in the process of developing a Graphics Editor and trying
>to find the
>> best way to
>> detect mouse events on the screen.
>>
>> I need to implement functions such as:
>> Select, Move, Add, Delete, screen objects such as lines, circles etc.
>>
>> 1) Where can I put my Mouse listener (which object).
>>
>> 2) Is the best way to display from an svg file and then use 2D to
>> manipulate
>> (Select, Move etc)
>> or is it better to go via DOM and manipulate the DOM tree.
>
>I would recommend to use the SVG DOM for your manipulation.
>
>The SVG DOM is our model and the repaint will work properly if you
>are using
>the DOM to manipulate your SVG content.
>
>For MouseEvent, use a regular DOM EventListener. In an authoring tool
>context, the capture phase might be really useful (provide a way
>to override
>the user behavior defined in the SVG document you are currently editing).
>
>Thierry.
>
>
>
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