https://issues.apache.org/bugzilla/show_bug.cgi?id=44553


Thomas Deweese <[EMAIL PROTECTED]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED




--- Comment #2 from Thomas Deweese <[EMAIL PROTECTED]>  2008-10-06 06:58:27 PST 
---
I just fixed the quadradic bounds bug (rev 702147).
BTW the problem was not using the control points it
was an error in the math calculating the tight bbox
(if I used the ctrl points the bounds would have gone
to 100,10).

To Johannes,
   I check the similar math for the quadradic case
and it appears correct.  Can you post an example like
Cameron's?

   I should also say that I don't think the SVGGraphics2D
classes do any bbox calculations they just use the
values that are given to them (i.e. you only get a
clip-path if someone sets a clip path).  So I'm not
sure your bug is really very closely related to this
one.

   Anyway feel free to reopen (or create a new bug)
if you can provide more details.


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