Thanks for suggestions, I chose mathMetal, bookOfKells and textRotateShadows for my test, and I am still running it.
I am new to Batik, and I wish I could understand what Thomas means ... The lower core modules are still way above my head at the moment. But I would like to know the dependencies of Batik Transcoder as I am considering porting it to C# eventually. Thanks! - Tangent > -----Original Message----- > From: Thomas E Deweese [mailto:[EMAIL PROTECTED]] > Sent: Thursday, March 07, 2002 7:30 AM > To: Batik Users > Cc: [EMAIL PROTECTED] > Subject: RE: Benchmark Test > > > >>>>> "TK" == Thierry Kormann <[EMAIL PROTECTED]> writes: > > >> I am going to run some extremely high-resolution > rasterization test > >> using Batik. I would like to test it against couple SVG > files that > >> has various complexity. Any suggestions? > > TK> There are some documents in the samples directory such > the maps that > TK> seem a good candidate for that. I also think your benchmark can > TK> separate documents with or without filters or other 'expensive' > TK> effects. > > I would also point out that the way things get rendered > internally is much more flexable than the way the current > rasterizer does things (get the whole image as a > BufferedImage). If I were interested in doing very high > resolution rasterization I would grab the root GVT elements > RenderableImage representation (getGraphicsNodeRable) then > create a RenderedImage from that (createRendering). Then I > would use the tile interface on that object to stream the > image to a file. > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > > --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]