Thank you for answering,

>     It's not clear what you are looking for, I can think of three
> ways to interpret the question:


I'll try to describe my problem:
Ihave tu write an editor, which should have the capability to place graphical elements 
inside its window (e.g. a JPanel). The user should be given the possibility to move 
the elements by dragging them. Each element(type) is described in a separate SVG-file.
I thought that it was possible to parse the files once at startup and keep the objects 
(such as JSVGComponent) in memory, cloning them as often as needed (every time the 
user inserts a specific graphics element) and display the cloned objects on the 
canvas. I tried the paintComponent(Graphics g) method on the JSVGComponent, but it 
didn't work.
Do You have an idea, maybe I'm completely wrong?

Thanks in advance

Frank


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