Hello all, I am having trouble with the invokeAndWait method offered by UpdateManager. I am able to call invokeAndWait successfully in this block of code:
BluelineLoader o_loader = new BluelineLoader( io_document, _o_blueline_drawing ); try { io_svg_canvas.getUpdateManager().getUpdateRunnableQueue().invokeAndWait( o_loader ); } catch (InterruptedException e) { e.printStackTrace(); } Later, I try executing another piece of code using the invokeAndWait method and my program hangs. The code is as follows: SVGGroupInterpreter o_interpreter = new SVGGroupInterpreter( io_app.getBluelineGroup(), io_interpreter ); try { io_app.getUpdateManager().getUpdateRunnableQueue().invokeAndWait( o_interpreter ); } catch (InterruptedException e) { e.printStackTrace(); } Does anyone know what is going on? No code in SVGGroupInterpreter is executed. Any help would be greatly appreciated. Thanks! -Mike --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]