Michael Voyes wrote:

OK, so your advise when looking for a Non-colored RenderedImage is to convert the ARGB colorspace to GRAY colorspace since it will take less time to encode than BINARY (bilevel) ?

If time is your only concern than this appears to be the best choice. However, generally you go to Bilevel because you want the space savings it entails (roughly 8x smaller).

   If you encode to grey you may be able to reduce your
rendering resolution by at a factor of 2 (or perhaps 3) without
significant loss of fidelity, which would help with the size
issue.

   There are lots of tradoffs to consider, without intimately
knowing your target audience I can't say what the best thing is.


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