Each tile is a separate JSVGCanvas, not loading them as <image> elements.
 
Output is a JPanel:
 
//...
private void init() {
        addListeners();
        setLayout(new BorderLayout());
 
        // status is a JLabel
        status.setFont(new Font(PANEL_FONT_NAME,PANEL_FONT_STYLE,
                PANEL_FONT_SIZE));
        status.setText("svg");
        status.setHorizontalAlignment(SwingConstants.CENTER);
       
        // stick the SVG into an etched pane to make it look nice
        JPanel borderedPanel = new JPanel(new FlowLayout(FlowLayout.CENTER,
                0,0));
        borderedPanel.setBorder(BorderFactory.createEtchedBorder());
        
        // svgThumbnail is a JSVGCanvas
        svgThumbnail.setPreferredSize(new Dimension(ICON_HEIGHT, ICON_WIDTH));
        borderedPanel.add(svgThumbnail);
       
        // add the SVG
        add(borderedPanel, BorderLayout.CENTER);
       
        // add the status line
        add(status, BorderLayout.SOUTH);
 
    }
//...
 
Mike


From: Andres Toussaint [mailto:[EMAIL PROTECTED]
Sent: Monday, January 24, 2005 2:34 PM
To: Batik Users
Subject: Re: Opening an SVG image to a certain scale

Is each of your SVG tiles a separate JSVGCanvas?

Or are you loading your SVG Tiles as <image> elements?

What is your output? A Java Swing window, a raster image, a web page?



On Jan 24, 2005, at 2:55 PM, Caron, Michael R wrote:

Hi all,

I'd like to open an SVG file to certain dimensions. Essentially, create a thumbnail, but forget about the original sizes. I've tried to go with the code example from the Squiggle app, but I can't seem to get any output. I've looked at the transcoding option, but that doesn't do what I want. What I want is to load up a bunch of svgs into a grid of svg tiles no bigger than 40px x 40px. I figured I could do a transform after the GVTTree was built, but that just gave me some null pointers.

Any ideas?

L
Michael Caron
Software Development
IR&D - PCES Program

x4889

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