Hi Jorg,
One other 'high level' thought occured to me. Are you telling the canvas to always be dynamic? If not you can change the document all you want and nothing will happen.
Jorg Heymans wrote:
Is it easy to pinpoint in batik where the decision is made if a node gets drawn or not depending on its validity? Any debugging flags i can set to get tons of internal debugging output?
The GVT tree building is done by the bridge.GVTBuilder class. It's pretty simple, it basically checks if it has a bridge registered for the element that was added. If so it will build it's node and then check it's children, otherwise it stops.
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