Tonny Kohar wrote:
A little bit offtopic, I got questions regarding double buffering set. - is the double buffer different with offscreen buffer ?
Double buffering means there are two offscreen buffers. One is dedicated for repainting the screen. The other is used for rendering, this avoids the possibility of the user seeing the document while it is being rendered (which might look really ugly). When the rendering is completed the two buffers "swap" position.
- Does turn off double buffering have any effect on the SVG / GVT especially related to dynamic document ?
It doesn't have any direct effect on the SVG/GVT tree's. But the renderer obviously behaves a bit differently.
- Does double buffering have any effect on other stuff other than memory eg: speed, etc ?
Double buffering is a bit slower as the newly rendered bits need to be propagated to the 'old' image.
- Does double buffering have the same pixel size and content with offscreen buffer ?
More or less yes the off-off screen buffer isn't updated until it needs to be.
--------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
