Hi Andres,
I am using Batik on a Eclipse RCP Application, without Holongate plugins. It works perfectly for displaying static SVG´s.

How do you define 'static'? No animations? Or no interpretations such as rotation, zoom and et cetera?

There are some minor problems, like for example the SVG document does not resize properly when you change the size of the SWT window, so you need to capture the SWT resize event and then reset the layout of your AWT components.

This will likely be an issue, so thanks for the heads up.

Now, to compatibility, there is a conflict between the SWT thread and the AWT thread in Mac OS X, so it is not possible to run SWT-AWT applications under Mac OS X. This is an issue for any type of application that needs to access the AWT thread from a SWT application on a mac. I think that even with Holongate, this is still a conflict for SWT applications, but unless the Mac is one of your target platforms, you are on the clear.

I planned on coding this purely in SWT, not using any AWT if I can help it. And yes, the Mac is one of the target platforms. Its a game, and we all know the Mac could stand to have a few more games around.

Regards,
Andres Tousssaint

On Oct 16, 2005, at 3:21 PM, John Jones wrote:

How adaptable is the Batik toolkit to working in SWT-based applications? I have seen a project by Holongate.org to build a 'bridge' to do this, but from the people that know Batik best... what does and does not work in SWT?

I haven't investigated deeply, so the limitations/incompatibilities may be limited to the Java2D <--> SWT interaction.

If anyone has any insight, I'd be glad to hear it.

John
BlackRookSix of OpenWarSim

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