One more question here. How can a bounding box take rotation into account? If I draw an Element that's wider than it is tall, then draw a bounding box around it, it looks fine. If I rotate it 90 degrees so it's taller than it is wide, the bounding box still conforms to the element before rotating. I don't want to rotate the bounding box; I want it to be big enough to bound the element in any rotation. Is there a way to do this?
Michael Bishop -----Original Message----- From: Bishop, Michael W. CONTR J9C880 [mailto:[EMAIL PROTECTED] Sent: Monday, December 12, 2005 2:14 PM To: [email protected] Subject: RE: When does an SVGLocatable have a bounding box? Ah, there's the ticket. Works like a charm; just added the creation of my extraneous attributes to the call that appends the element to the root of the document. Michael Bishop -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Monday, December 12, 2005 1:56 PM To: [email protected] Subject: Re: When does an SVGLocatable have a bounding box? Hi Michael, "Bishop, Michael W. CONTR J9C880" <[EMAIL PROTECTED]> wrote on 12/12/2005 01:22:59 PM: > Must it be rendered to the JSVGCanvas first? How can I derive the center > point of any given element as soon as the element has been created? It must be part of the rendering tree to have a bbox, it does not have to have been rendered yet. So if you add it to the tree first and then calculate the various transforms you should be fine. --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
