I need to rasterize SVGs but need in some cases apply non-uniform scaling. The transformers I have seen and sample code I came across always uses uniform scaling, i.e. preserve the aspect ratio.
The context is that I am currently writing a new renderer for FOP for an output format that doesn't support SVG. Therefore I need to convert the SVG into a raster format and for SVGs included as external-graphics I need to be able to 'obey' the possibly non-uniform scaling specified on the external-graphics element in the XSL-FO document. Is there an easy way to do this? Thanks Manuel --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
