I need to rasterize SVGs but need in some cases apply non-uniform 
scaling. The transformers I have seen and sample code I came across 
always uses uniform scaling, i.e. preserve the aspect ratio.

The context is that I am currently writing a new renderer for FOP for an 
output format that doesn't support SVG. Therefore I need to convert the 
SVG into a raster format and for SVGs included as external-graphics I 
need to be able to 'obey' the possibly non-uniform scaling specified on 
the external-graphics element in the XSL-FO document.

Is there an easy way to do this?

Thanks

Manuel

---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to