Hi Florian.

Pepping, Florian:
> testing the files on another computer it seems, that the 4.svg-File does
> not always produce enough load to show the bug described. I attached
> another file producing some more rendering load for you to test.
> 
> For me, it seems that there are some Thread-Synchronization problems,
> when there is heavy load on the CPU. In my example this load is produced
> by the 354.svg-File with the many animations. Then the timing of the
> thread isn't accurate any longer.

Ok I managed to reproduce the bug.  I think it occurs when the timeline
is sampled infrequently enough that a whole interval starts and finishes
between samples.  In that case, mutually dependent animations sometimes
don’t propagate their dependent instance times.

I’ll let you know when it’s fixed.

Cameron

-- 
Cameron McCormack, http://mcc.id.au/
        xmpp:[EMAIL PROTECTED]  ▪  ICQ 26955922  ▪  MSN [EMAIL PROTECTED]

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