I've known people who have had similar issues in Java2D and manually implemented an additional buffer (triple buffering) to solve the problem. plb
-----Original Message----- From: Marc Doerflinger [mailto:[EMAIL PROTECTED] Sent: Wednesday, May 30, 2007 8:47 AM To: [email protected] Subject: flickering in JSVGCanvas -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 hello everybody! im using a JSVGCanvas embedded inside a SWT Container. the jsvgcanvas state is set to ALWAYS_DYNAMIC since i update some svg components via dom to move them around in the picture. when i move them fast (input via mouselisteners), im getting bad flickering in the svgcanvs around the moved object, also sometimes the update just stops and the picture update seems to hang. im using jdk 1.6.01 and 1.5.11. enabling double buffering does not help at all, the result is unchanged. what else could i do to improve the performance? thanks, marc doerflinger -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFGXYBp6mRZxtk0FrcRAp19AJ9tBlzw8gKmqg3nuMOD/hm7gsOaSwCggC6D sBb9SPpyOEhIaH8DXfxtdvk= =tRkL -----END PGP SIGNATURE----- --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
