I performed the same animation by directly modifying GVT and reduced the CPU
by more than 50%. Ofcourse painting is responsible for only 50% of the CPU
usage and the other 50% is being consumed by either
                  a. DOM changes
                  b. The batik code listening for dom changes

The only problem i face with directly modifying the GVT is that i cann't do
repaint of GVT. How to handle it?

Naveed


noni_4444 wrote:
> 
> I have a routine where i update several DOM elements inside an update
> manager thread. The problem faced
> is that setAttribute and setNodeValue methods take a lot of CPU time.
> 
> An earlier post says:
> 
> "Disconnect the tree from the document before making the changes.  This
> avoids the overhead of keeping the GVT tree in synch with every change"
> 
> In my case i am updating the multiple attributes of different Elements
> repeatedly. How can i detach the attributes of an element before making
> the changes. 
> If i do it, it would mean that i do something like
>  
> for (1 -> n)
> {
>  Get current element from array
>  Detach attributes of element             //which dom api method to
> call????
>  Update multiple attributes of this element
>  Attach attributes of element             //which dom api method to
> call????
> }
> 
> I wrote something like following ... but even this doesn't improve the
> performace. With following code append child is taking alot of CPU time.
> 
>                 for (int i = (oArrObjsToAnimate.size() - 1); i > -1; i--)
> {
>                                     Node pnode =
> oAnimObject.oFgElm.getParentNode();
>                                     pnode.removeChild(oAnimObject.oFgElm);
>                                     
>                                     NamedNodeMap nmap =
> oAnimObject.oFgElm.getAttributes();
>                                     fill(nmap, strExpValue, oAnimObject,
> oObject, oAnim);
>                                     
>                                     pnode.appendChild(oAnimObject.oFgElm);
>                             }
>                     }
>                 }
>  
> Any pointers, links, references would be helpful.
> 
> Thanks
> Naveed
> 
> 
> 
> 

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