Hello,

I'm trying to embed PNG images using base64 data, but when I do, I lose the 
alpha channel. This is how I'm creating the image element:

new 
ImageHandlerBase64Encoder().handleHREF((RenderedImage)ImageIO.read(imageFile), 
getElement(), 
SVGGeneratorContext.createDefault(getElement().getOwnerDocument()));


The PNGs are showing up on the canvas, but they have lost their transparent 
pixels. Is there a way to embed PNGs and keep the alpha channel without 
referencing the image's path on the file system?

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