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In ccscript3 what I did was create a connection to an associated
database as each script is compiled.  The
use statement was extended to pass the name of the database for the
script that expects to connect.  Hence,
each script can have it's own private database reference, and different
scripts can have different database
connections associated with them.  When old scripts are purged, old
connections are torn down.  The only
database operations that occur during execution are now the actual
queries, in an async thread.

Dmitry Agafonov wrote:
> Hello!
> 
> I just get myself to the idea of SQL usage in bayonne (ccscript).
> 
> Imagine a pool of SQL connections, ready to answer any query.
> One connection per SQL gateway thread (like TGI).
> 
> Just ping() connection on script startup and cleanup result sets on
> script ending.
> 
> Simple schema, isn't it?
> 
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