What you've done is to make your functions anonymous. You don't need to do
that to make them object methods. All you need to do is make them
properties of an object. Instead of
> Replace function adjustMainLayout() { .... blah blah blah...
> with layout.adjust = function() { blah blah blah...
do this:
function adjustMainLayout() { .... blah blah blah..
layout.adjust = adjustMainLayout
or this:
layout.adjust = function adjustMainLayout() { .... blah blah blah..
On Monday, March 31, 2014 7:11:43 PM UTC-4, San wrote:
>
> I'm working on a large, complicated, responsive-design JavaScript file for
> the new illustration section I'm building for my website, and I'm all
> bogged down. The code has totally gotten away from me -- it's just too
> complex for me to model it in my mind any more or to troubleshoot. So I'm
> experimenting with refactoring it in a very object-oriented way, replacing
> many of the functions with methods and sub-methods, just for
> organizational/clarity purposes. Conveniently, I already have a master
> object called "layout" in my main JS file, so in the subordinate
> illustration JS file I'm doing lots of things like this:
>
> Replace function adjustMainLayout() { .... blah blah blah...
>
> with layout.adjust = function() { blah blah blah...
>
> ...and so on.
>
> Unfortunately, I'm immediately seeing what appears to be two disadvantages
> to this approach in BBEdit.
>
> First of all, the useful popdown list of function names is now gone: that
> menu is almost completely empty now.
>
> Secondly, the auto-fold triangles (for the functions) in the left gutter
> are all gone, although I can still fold the methods with Command-Shift-B
> (Balance and Fold).
>
> Are these inherent shortcomings of using BBEdit with object-oriented
> JavaScript, or is there something here that I really don't understand?
> Please tell me it's the latter!
>
> I'm using BBEdit 9.6.3, if that matters in this context.
>
> Thanks much,
> Lawrence
>
>
> Lawrence San
> Business Writing: Santhology.com
> Cartoon Stories for Thoughtful People: Sanstudio.com
>
>
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