I would also recommend Code Runner 2 on the Apple App Store, it is a good
sandbox to test things:
https://itunes.apple.com/us/app/coderunner-2/id955297617?mt=12
François
> On Nov 26, 2015, at 7:24 PM, Achim Siebert <[email protected]> wrote:
>
> You can just type your python program into BBEdit, save it as myapp.py or
> some such, and press Cmd+R to run it. BBEdit will open a window with the
> output.
> If you want an interactive Python, you may use the Terminal app - it can be
> set to a bigger font size in its preferences. Just type "python" followed by
> the return key into it and you can start putting in Python code - try
> "print("Hello world!")" ;-).
> PyCharm is a good choice, it's my preferred Python IDE. But you're right in
> that the fonts of the output window could be bigger. For smaller projects I
> use just BBEdit.
> OS X comes with Python 2.7 preinstalled - to learn programming you don't need
> a higher version than that (and also later on it's sufficient for most tasks).
>
> On Thursday, 26 November 2015 23:32:22 UTC+1, davidas3 wrote:
> Hi,
>
> My daughter (15) and I have begun learning programming using Python. In a
> thread I saw that BBEdit could be used as a console to write code. I've
> upgraded my license from v. 4.5 to 11 and, while I'm proficient enough in Mac
> OS X, I'm at odds figuring out how to use BBEdit with Python 3.5. Can't
> figure out how to set Python up. PyCharm Edu's default text is too small to
> be practical for both of us to work together. Can BBEdit replace the Python
> Console? If, where and how can I instruct Python (or v.v. BBEdit) to link up?
> Any help or instructions would be greatly appreciated! Thanks in advance for
> your time and consideration!
>
> All the best,
>
> David
>
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