I would also recommend Code Runner 2 on the Apple App Store, it is a good 
sandbox to test things:

        https://itunes.apple.com/us/app/coderunner-2/id955297617?mt=12

François

> On Nov 26, 2015, at 7:24 PM, Achim Siebert <[email protected]> wrote:
> 
> You can just type your python program into BBEdit, save it as myapp.py or 
> some such, and press Cmd+R to run it. BBEdit will open a window with the 
> output.
> If you want an interactive Python, you may use the Terminal app - it can be 
> set to a bigger font size in its preferences. Just type "python" followed by 
> the return key into it and you can start putting in Python code - try 
> "print("Hello world!")" ;-).
> PyCharm is a good choice, it's my preferred Python IDE. But you're right in 
> that the fonts of the output window could be bigger. For smaller projects I 
> use just BBEdit.
> OS X comes with Python 2.7 preinstalled - to learn programming you don't need 
> a higher version than that (and also later on it's sufficient for most tasks).
> 
> On Thursday, 26 November 2015 23:32:22 UTC+1, davidas3 wrote:
> Hi,
> 
> My daughter (15) and I have begun learning programming using Python. In a 
> thread I saw that BBEdit could be used as a console to write code. I've 
> upgraded my license from v. 4.5 to 11 and, while I'm proficient enough in Mac 
> OS X, I'm at odds figuring out how to use BBEdit with Python 3.5. Can't 
> figure out how to set Python up. PyCharm Edu's default text is too small to 
> be practical for both of us to work together. Can BBEdit replace the Python 
> Console? If, where and how can I instruct Python (or v.v. BBEdit) to link up? 
> Any help or instructions would be greatly appreciated! Thanks in advance for 
> your time and consideration!
> 
> All the best,
> 
> David
> 
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