I too could really use some help on getting Xcode to edit, compile and debug on the BBB. Xcode is a really nice IDE and since there are plenty of Xcode developers out in the real world it would be well worth the effort for someone at TI to put together an "Idiot's Guide" that lists all the steps needed to pull this off.
It seems the biggest problem with BBB is getting an environment setup that can build and debug. Perhaps all that anyone else can do is use the BBB's GCC and an SSH connection to write "hello world" programs. It sure would be nice to write some real code. Even getting a PC freshly built with Ubuntu is quite challenging to get to the point of debugging. On Monday, September 30, 2013 10:49:54 PM UTC-4, Vaibhav wrote: > > On Sun, Sep 29, 2013 at 8:26 PM, <[email protected] <javascript:>> > wrote: > > Hey guys ! > > > > I'm new to the forum so hi to everyone. > > Unfortunately i'm a newbie too thus sorry in advance for stupid > questions. > > > > I want to use my Mac to cross-compile some applications to be used on > > beaglebones, including the black version, preferably with Ubuntu > installed > > on them. > > I also want to use Xcode as my IDE. > > As long as one uses the nice and tidy templates Apple provides for > > applications for OS X and iOS everything works as easy as can be ... so > I > > never gave it much thought to be honest ... but now i want to develop > for > > some embedded systems and i'm stuck. > > I spent hours googling and compiling and installing toolchains and > > installing and looking up and what not but it seems there is some kind > of > > gordic knot in my head :( > > Thus basically my question(s) is: > > Can someone please give me a hint and/or push into the right direction > on > > how to build an Xcode template to develop and compile for BeagleBone ? > > One toolchain i found and installed can be found here: > > http://www.benmont.com/tech/crosscompiler.html > > How do i put that all together to a Template ? ... grrr ... stupid, > isn't it > > :) > > > > My two cents... you are probably better off installing a minimal > development > environment inside a VM on the Mac. Just last week i was trying to do the > same > thing but there's no decent compiler that i could locate. For starters you > could > use prebuilt one that's available on the link above but at some point > you'll need > a newer one and then you might get stuck in the same state. I gave > crosstool-ng > a shot but it didn't work for some reason. In the end i decided the > time debugging > crosstool-ng errors was not really how i wanted to spend my time on the > project > that i am supposed to be doing. So right now what i have a VM with Xubuntu > which > has the Linaro toolchain and openssh installed and i just ssh to it. > > If Xcode lets you ssh then you could explore that but i am prefer a > minimal setup > (if this one qualified ;) and the one i have right now seems to do just > fine, > > Regards, > Vaibhav > -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
