export QWS_MOUSE_PROTO=linuxinput:/dev/input/event1
-->My mouse can be worked.

[email protected]於 2013年11月5日星期二UTC+8下午5時56分26秒寫道:
>
> I used Beaglebone Black without LCD/touchscreen module, just with HDMI out 
> to my Monitor.
> You can try to execute 
> "systemctl disable gdm.service" 
> and 
> "./myQtHelloWorld -qws", 
> I can see the window display to my Monitor
> but the mouse hanged(can not be moved).
>
>
> Jody Baudoin於 2013年8月21日星期三UTC+8下午9時53分48秒寫道:
>>
>>  Greetings everyone.
>>
>> The program runs, but produces no graphical output.
>> The program does produce "cout" output.
>> The program does not return from the app.exec() call.
>> The build steps & the main.cpp file are included below.
>>
>>
>> I built a QT application using this sequence on Linux Mint:
>>
>> . /usr/local/angstrom/arm/environment-setup
>> qmake qte-example.pro
>> make
>>
>> Used sftp to copy the file to the beagleBone Black desktop.
>>
>>
>> Beaglebone Black "Terminal".  Angstron, with a GUI running on HDMI 
>> monitor, keyboard & moust.
>> //Installation of qt on the beagleBone was as follows:
>> //  opkg update
>> //  opkg install qt4-embedded --force-depends
>> // REM - I am concerned about the need for --force-depends as I do not 
>> understand why it would not work without it.
>>
>> ./qte-example -qws
>>   hello world
>>   right before return
>>
>>
>> main.cpp file:
>>
>> int main(int argc, char** argv) 
>> {
>>     cout << "hello world" << endl;
>>
>>     QApplication app(argc, argv);
>>     QPushButton helloButton("Hello World");
>>     helloButton.resize(80, 20);
>>     helloButton.show();
>>
>>     cout << "right before return" << endl;
>>
>>     return app.exec();
>>
>>     cout << "right after return" << endl;
>> }
>>
>>
>>
>>
>> Can someone give me a hint or link to a check list?
>> My guess is that the application cannot access the graphics output.
>> Or, maybe the libraries on Mint & BeagleBone do not match.
>>
>> Thanks,
>> Jody
>>  
>

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