Still chasing that white whale of running Minecraft on an BBB, I eventually 
came to the conclusion that the major issue was twofold. First, Minecraft 
has a dependency on the Lightweight Java Games Library, or LWJGL, and it 
does not have an ARM version to reference when it's downloading the run 
environment. Second, Minecraft's launcher doesn't allow you to reference 
specific jars in the boot up process, meaning that any version of LWJGL and 
it's accessories that could be ported to ARM would also have to pass the 
sha checks. Granted, those could be fudged, but I'm at a bit of a loss on 
how to proceed since I seem to be in uncharted territory. Anyone have any 
pieces of advice or suggestions on where to go from here? 

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