Hello all. Version 0.6 of BeagleSNES (http://www.beaglesnes.org) has been 
released.  BeagleSNES is a complete software solution that turns your 
BeagleBone Black or BeagleBoard-xM into a Super Nintendo system:

https://www.youtube.com/watch?v=f8IbhJ7xH6g

Each release, in addition to the source code and documentation, includes a 
4GB microSD card image that can be used as-is to get you up and running as 
quickly as possible.  The documentation walks you through the process of 
writing the image to your microSD card, adding SNES ROMs to your BeagleSNES 
system, and mapping the controls of your gamepads to those of the SNES 
controllers.

Documentation: http://beaglesnes.sourceforge.net/BeagleSNES_Guide.pdf
Release: http://sourceforge.net/projects/beaglesnes/files/v0.6%20Release/

The release notes for the new version are below.  Enjoy!

Andrew

---------------

BeagleSNES Changelog Version 0.6 Release - 03 July 2014 General: - Updated 
the documentation. Application: - Added GPIO input support (BBB targets). - 
Added a splash screen to keep the user distracted while a background thread 
loads the GUI assets. - Added support for the pause menu with snapshot 
load/save. - Added gamepad and GPIO configuration support to the XML-based 
games.xml file. - Cleaned up the emulator shutdown code so that a game can 
be cleanly exited and control will return to the front-end GUI. - Changed 
from sync()-ing the filesystem to fsync()-ing specific files when saving 
snapshots, screenshots, saved games, etc. - Fixed hi-res blitters that were 
smashing the stack on some games (Donkey Kong Country, Secret of Mana, 
Seiken Densetsu 3). - Added a shrinking blitter to make the hi-res blitters 
work with a 320x240 display. - Reenabled support for loading compressed 
ROMs (.zip, .gz). - Added Expat libraries into the configure script. - 
Cleaned up the XML parser a bit more to eliminate closing tag errors where 
there weren’t actually errors. - Added more aggressive optimization flags 
to the compile options to squeeze out a few more FPS. File System: - Added 
entries for eth1 to /etc/network/interfaces for users having difficulty 
getting the BBB ethernet to initialize and pick up an IP via DHCP. - Placed 
a device tree overlay for the CircuitCo Audio Cape (RevB) (BB-BONE-AUDI-02) 
in /lib/firmware in case anyone wants to try using it with the BBB.

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