Hello all. Version 0.6 of BeagleSNES (http://www.beaglesnes.org) has been released. BeagleSNES is a complete software solution that turns your BeagleBone Black or BeagleBoard-xM into a Super Nintendo system:
https://www.youtube.com/watch?v=f8IbhJ7xH6g Each release, in addition to the source code and documentation, includes a 4GB microSD card image that can be used as-is to get you up and running as quickly as possible. The documentation walks you through the process of writing the image to your microSD card, adding SNES ROMs to your BeagleSNES system, and mapping the controls of your gamepads to those of the SNES controllers. Documentation: http://beaglesnes.sourceforge.net/BeagleSNES_Guide.pdf Release: http://sourceforge.net/projects/beaglesnes/files/v0.6%20Release/ The release notes for the new version are below. Enjoy! Andrew --------------- BeagleSNES Changelog Version 0.6 Release - 03 July 2014 General: - Updated the documentation. Application: - Added GPIO input support (BBB targets). - Added a splash screen to keep the user distracted while a background thread loads the GUI assets. - Added support for the pause menu with snapshot load/save. - Added gamepad and GPIO configuration support to the XML-based games.xml file. - Cleaned up the emulator shutdown code so that a game can be cleanly exited and control will return to the front-end GUI. - Changed from sync()-ing the filesystem to fsync()-ing specific files when saving snapshots, screenshots, saved games, etc. - Fixed hi-res blitters that were smashing the stack on some games (Donkey Kong Country, Secret of Mana, Seiken Densetsu 3). - Added a shrinking blitter to make the hi-res blitters work with a 320x240 display. - Reenabled support for loading compressed ROMs (.zip, .gz). - Added Expat libraries into the configure script. - Cleaned up the XML parser a bit more to eliminate closing tag errors where there weren’t actually errors. - Added more aggressive optimization flags to the compile options to squeeze out a few more FPS. File System: - Added entries for eth1 to /etc/network/interfaces for users having difficulty getting the BBB ethernet to initialize and pick up an IP via DHCP. - Placed a device tree overlay for the CircuitCo Audio Cape (RevB) (BB-BONE-AUDI-02) in /lib/firmware in case anyone wants to try using it with the BBB. -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
