Yes, sorry for being unclear - I'm indeed referring to a bonescript through
Nodejs.

That's interesting - that would seem to support my guess - many thanks!

Cheers,
Daniel

onsdag 26 augusti 2015 skrev William Hermans <[email protected]>:

> I'm assuming you're referring to a bonescript running through Nodejs ?
>
> So, I can not tell you why, but I had my own custom image for which I
> built my own version of Nodejs from sources. I experienced the exact same
> thing. Nodejs apps took like you say around 3+ seconds to start up, but
> seem reasonably responsive afterwords.
>
> Anyway, that, and a couple other reasons is why I recently chose to use C
> with libmongoose for web server / websocket duties.
>
> On Tue, Aug 25, 2015 at 5:37 PM, Daniel Sundström <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>> Hi,
>>
>> This might be a very stupid question, in which case I apologise - but
>> I've read through all the source code
>> I can find without understanding why.
>>
>> So, when using the pre-installed image on a Rev C BBB and running one of
>> the examples - say "demo_blinkled", the
>> board responds more or less immediately. But, when running the exact same
>> program "manually" from the CLI over SSH,
>> it takes at least 3-5 seconds before the board reacts.
>>
>> My conclusion is that this time is basically the board loading the
>> node-environment on script start when running from the CLI, but
>> that the page presenting demos on the pre-installed image are already
>> running within this environment and thus, of course
>> doesn't need to start it.
>>
>> Is it this simple or is there some kind of optimisation I just can't find
>> in source code anywhere?
>>
>> Many thanks,
>> Daniel
>>
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