Please search this list, we've repeatedly documented the
do/don't/con/pro's of the "Current" SGX situation so many times, it
should be easy to find...

Regards,

On Sun, Oct 11, 2015 at 1:00 PM, Matthias Laubnitz
<[email protected]> wrote:
> Hi all,
>
> i want to have openGL support in firefox. I bulid and install the TI SGX
> -Modules:
>
> ubuntu@arm:~$ lsmod
> Module                  Size  Used by
> omaplfb                12027  0
> usb_f_ecm               7909  1
> g_ether                 1802  0
> usb_f_rndis            17719  2 g_ether
> u_ether                 9460  3 usb_f_ecm,usb_f_rndis,g_ether
> libcomposite           38675  3 usb_f_ecm,usb_f_rndis,g_ether
> pvrsrvkm              184039  1 omaplfb
> pruss_remoteproc       12852  0
> c_can_platform          5971  0
> c_can                   9400  1 c_can_platform
> can_dev                 7494  1 c_can
> uio_pdrv_genirq         2848  0
> uio                     7032  1 uio_pdrv_genirq
> ubuntu@arm:~$
>
> The demos like Chameleonman runs perfect.
>
> But i have no hardware renderer!
>
>
> ubuntu@arm:~$ es2_info
> libEGL warning: DRI2: failed to authenticate
> EGL_VERSION: 1.4 (DRI2)
> EGL_VENDOR: Mesa Project
> EGL_EXTENSIONS:
>     EGL_KHR_surfaceless_context
> EGL_CLIENT_APIS: OpenGL OpenGL_ES OpenGL_ES2 OpenGL_ES3
> GL_VERSION: OpenGL ES 2.0 Mesa 10.1.3
> GL_RENDERER: Software Rasterizer
> GL_EXTENSIONS:
>     GL_EXT_blend_minmax, GL_EXT_multi_draw_arrays,
>     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_compression_dxt1,
>     GL_EXT_texture_format_BGRA8888, GL_OES_depth24,
> GL_OES_element_index_uint,
>     GL_OES_fbo_render_mipmap, GL_OES_mapbuffer, GL_OES_rgb8_rgba8,
>     GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_texture_3D,
>     GL_OES_texture_npot, GL_OES_depth_texture, GL_OES_packed_depth_stencil,
>     GL_EXT_texture_type_2_10_10_10_REV, GL_OES_get_program_binary,
>     GL_APPLE_texture_max_level, GL_EXT_discard_framebuffer,
>     GL_EXT_read_format_bgra, GL_NV_fbo_color_attachments,
>     GL_OES_vertex_array_object, GL_ANGLE_texture_compression_dxt3,
>     GL_ANGLE_texture_compression_dxt5, GL_EXT_texture_rg,
>     GL_EXT_unpack_subimage, GL_NV_draw_buffers, GL_NV_read_buffer,
>     GL_EXT_map_buffer_range, GL_OES_surfaceless_context
> ubuntu@arm:~$
>
> What can i do?
>
> --
> For more options, visit http://beagleboard.org/discuss
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-- 
Robert Nelson
https://rcn-ee.com/

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