Ok it works after I disabled the HDMI option cause the pins the hdmi uses
shares pins with the PRU1 r30_x bits. mystery solved. I was confused
because all of the remarks made about disabling the HDMI cape. I
disregarded this because there was no HDMI cape listed in cape mgr.
On Monday, March 7, 2016 at 3:42:49 PM UTC-5, Delbert Martin wrote:
>
> Ok, think I kind of maybe figured it out.
> looks like the nxp hdmi interface apparently uses these pins as well... so
> I have to disable it...
> are the HDMI and eMMC really that hard tied together?
> I couldn't find a way to disable one with out the other, or maybe I'm just
> an idiot.
> anyway off to pull a new image, and flash to an SD card, so I can boot
> without eMMC. and a serial console...
>
>
>
> On Monday, March 7, 2016 at 1:22:43 PM UTC-5, Delbert Martin wrote:
>>
>> Trying to enable PRUs and set P8 45,46 to output just to test some IO
>> toggle using R30 on PRU1
>> OVERLAY: project-00A0.dts:
>> /dts-v1/;
>> /plugin/;
>> /{
>> compatible = "ti,beaglebone","ti,beaglebone-black";
>> part-number = "project";
>> version = "00A0";
>>
>> exclusive-use =
>> "P8.45",
>> "P8.46";
>> fragment@0 {
>> target = <&am33xx_pinmux>;
>> __overlay__ {
>> bone_project_pins: pinmux_project_pins {
>> pinctrl-single,pins=<0x0a0 0x05 0x0a4 0x05>;
>> };
>> };
>> };
>> fragment@1 {
>> target = <&ocp>;
>> __overlay__ {
>> project {
>> compatible = "bone-pinmux-helper";
>> status = "okay";
>> pinctrl-names = "default";
>> pinctrl-0 = <&bone_project_pins>;
>> };
>> };
>> };
>> fragment@2 {
>> target = <&pruss>;
>> __overlay__ {
>> status = "okay";
>> };
>> };
>> };
>>
>> /sys/devices/platform/bone-capemgr/slots:
>> 0: PF---- -1
>> 1: PF---- -1
>> 2: PF---- -1
>> 3: PF---- -1
>> 5: P-O-L- 0 Override Board Name,00A0,Override Manuf,project
>>
>> From /sys/kernel/debug/pinctrl/44e10800.pinmux/pins
>> ...
>> pin 40 (44e108a0.0) 00000008 pinctrl-single
>> pin 41 (44e108a4.0) 00000008 pinctrl-single
>> pin 42 (44e108a8.0) 00000008 pinctrl-single
>> pin 43 (44e108ac.0) 00000008 pinctrl-single
>> ...
>>
>> Just saying I would expect these to be set to 0x05 instead of 0x00,
>> Stranger yet, I'm sure there is some kind of non-obvious reason that in
>> the overlay file, you reference the pin as offset 0x0a0/0x0a4 when their
>> real offsets are 0x44310800... wait, i see it there.. nevermind.
>> anyway should pins be showing the value of 8 instead of 5?
>>
>>
>>
>>
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