Hi Przemek Klosowski,

I would like to implement some 2d graphics with a small amount of animation.
I have already done it in my Ubuntu Host system.

But when I am building it for BBB in Qt Creator it is showing the following 
messages


10:04:40: Running steps for project qt3d_test_03...

10:04:40: Starting: 
"/opt/sysroot-eglibc-linaro-2017.01-arm-linux-gnueabihf/home/sajeevank/QtForBBB/bin/qmake"
 
/home/sajeevank/qt-ws/qt3d_test_03/qt3d_test_03.pro -r -spec 
devices/linux-beagleboard-g++ CONFIG+=debug

Project ERROR: Unknown module(s) in QT: opengl

10:04:40: The process 
"/opt/sysroot-eglibc-linaro-2017.01-arm-linux-gnueabihf/home/sajeevank/QtForBBB/bin/qmake"
 
exited with code 3.

Error while building/deploying project qt3d_test_03 (kit: BBB)

When executing step "qmake"

10:04:40: Elapsed time: 00:00.


My .pro file is as shown below



T += core gui opengl

greaterThan(QT_MAJOR_VERSION, 4): QT += widgets

TARGET = qt3d_test_02
TEMPLATE = app


SOURCES += main.cpp\
mainwindow.cpp \
glwidget.cpp

HEADERS += mainwindow.h \
glwidget.h

FORMS += mainwindow.ui

LIBS += -lglut -lGLU

target.path += /home/debian
INSTALLS += target


Please suggest the work around to solve this issue.


Thanks & Regards,
Sajeevan.K

On Tuesday, August 8, 2017 at 6:57:41 PM UTC+5:30, Przemek Klosowski wrote:
>
>
>
> On Mon, Aug 7, 2017 at 12:21 AM, sajeevan k <saje...@laxven.com 
> <javascript:>> wrote:
>
>> Hi all,
>>
>> Please provide help on using OpenGL with Beaglebone Black.
>>
>
> OpenGL has both hardware-supported and software implementations. If you're 
> planning to do something ambitious with your graphics, you need the 
> hardware drivers, which are proprietary and a little tricky (depend on 
> particular kernel version, etc). What are you trying to accomplish, what 
> did you try so far and what was the result of your attempts? 
>
>>
>>
>> Thanks & Regards,
>> Sajeevan.K
>>
>> On Thursday, August 3, 2017 at 10:19:45 AM UTC+5:30, sajeevan k wrote:
>>>
>>>
>>> Hi all,
>>>
>>> I have been using Linaro Tool chain and sysroot for cross compiling and 
>>> building my Qt applications for Beaglebone Black Rev C with debian image  
>>>
>>> Cross Compile Tool chain used - 
>>> gcc-linaro-4.9.4-2017.01-x86_64_arm-linux-gnueabihf 
>>> Sysroot used - sysroot-eglibc-linaro-2017.01-arm-linux-gnueabihf.
>>>
>>> Does this arrangement support OpenGL? 
>>>
>>> Is there any sysroot available for Beaglebone Black with installed 
>>> OpenGL ES packages ?
>>>
>>>
>>> Thanks & Regards,
>>> Sajeevan.K
>>>
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