Hello, I recently bought a BeagleBone Black and have been having fun 
working with it for gaming software development purposes. It seems like a 
good host for testing my multiplayer web app game with friends and family 
and for doing benchmarks.

For security on local networks possibly connected to the Internet I’ve 
started with the latest console image 
(bone-eMMC-flasher-debian-10.5-console-armhf-2020-08-12-1gb.img) and made a 
script to customize it after it's installed.

Any ideas of steps to add for security, or feedback about the ones I’m 
doing already? These are highlights:

Change debian and root user passwords.

echo "/dev/mmcblk0  /media/sd  ext4  noatime  0  2" >> /etc/fstab

adduser --system --group --no-create-home --disabled-login myapp

Install the postgres database via apt-get, change the cluster to be on the 
SD card, minimally configure it using the postgres user, and give the myapp 
user access to the app’s tables.

Make my server program a systemd service owned by myapp:myapp with the 
executable and served files on the SD card.

Remove unused packages:

apt-get -y purge bb-bbai-firmware bb-wl18xx-firmware bluez bsdmainutils 
btrfs-progs \
    cloud-guest-utils crda dirmngr firmware-atheros firmware-brcm80211 
firmware-iwlwifi \
    firmware-libertas firmware-misc-nonfree firmware-realtek 
firmware-zd1211 gdbm-l10n \
    gnupg-l10n gnupg-utils gpg-agent gpg gpgconf hostapd iputils-ping iw 
nano-tiny nano \
    patch perl-modules-5.28 perl pinentry-curses rfkill wget whiptail \
    wireless-regdb wireless-tools wpasupplicant ca-certificates sudo

Some hypothetical steps now are to add firewall rules (only allow inbound 
on port 80 for the app), remove SSH, and remove the debian user. The final 
system is just used by web browsers and maybe an SD card swap, no need to 
access the OS.

Thanks,
Matt

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