On Wed, Nov 2, 2011 at 1:41 AM, Eran Sandler <[email protected]> wrote:
> Is there a document describing a bit what internal data structures
> beanstalkd uses and what type of threads do the various jobs of moving items
> between states? If not I'll just have to dive into the code :-)

The code is minimally documented, but hopefully it shouldn't
be too hard to follow. Start in dat.h, which defines all the data
structures. It uses only one thread and does everything in
event handlers. Function dispatch_cmd in prot.c is the main
switch for deciding what to do for each command that was
sent by the client.

kr

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