On 10.11.2016 22:13, Stefan Westerfeld wrote:
> If I run
>
> cd tests/audio; while :; do make check; done
>
> in beast, I'd expect that the audio tests would be done over and over again,
> forever. However, what happens here is that after some time, make check hangs,
> nothing happens any more. Looking at pstree there is
>
> -bash---python---sh---python---sh---bse2wav.sh---lt-bsetool---2*[{lt-bsetool}]
Hm, I wonder what's python doing there, calling the shell?
> so bsetool for some reason hangs. Without CPU usage. Maybe some kind of
> deadlock, possibly triggered by the use of the null driver?
>
> That wasn't always the case. I saw the problem when using a variant of
> bse2wav.sh for SpectMorph testing - compared to make check in beast, I need to
> render a lot more wave files here. And that used to work when I made the last
> SpectMorph release, about six weeks ago.
The main change that went into the DSP logic is parallel processing.
Just to rule that out, you can try disabling it with:
+++ bse/bseenginemaster.cc
@@ -908,8 +908,8 @@ engine_start_slaves ()
{
assert_return (slaves_running == false);
slaves_running = true;
- const uint n_cpus = Rapicorn::ThisThread::online_cpus();
+ const uint n_cpus = 1;
const uint n_slaves = std::max (1u, n_cpus) - 1;
for (uint i = 0; i < n_slaves; i++)
slave_threads.push_back (new std::thread (engine_run_slave));
}
>
> Cu... Stefan
>
--
Yours sincerely,
Tim Janik
https://testbit.eu/timj/
Free software author.
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