Beast always crashes if I delete a part. To reproduce
 - open party monster
 - delete some part in track view

Thread 2 "Beast GUI" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffeb953700 (LWP 20887)]
Bse::SongImpl::find_any_track_for_part (this=<optimized out>, part=...) at
778       return track->as<TrackIfaceP> ();
(gdb) bt
#0  Bse::SongImpl::find_any_track_for_part (this=<optimized out>, part=...) at
#1  0x00007ffff7922781 in Bse::__aida_call__Song__find_any_track_for_part 
(fbr=...) at
#2  0x00007ffff7a2d816 in Aida::ServerConnectionImpl::dispatch 
(this=0x7fffe409cf20) at ../aidacc/
#3  0x00007ffff77b7847 in Bse::AidaGlibSourceImpl::dispatch (this=<optimized 
out>, this=<optimized out>) at
#4  Bse::AidaGlibSourceImpl::glib_dispatch (src=<optimized out>) at
#5  0x00007ffff6120197 in g_main_context_dispatch () from 
#6  0x00007ffff61203f0 in ?? () from /lib/x86_64-linux-gnu/
#7  0x00007ffff612049c in g_main_context_iteration () from 
#8  0x00007ffff782c7ae in bse_main_loop_thread (init_queue=<optimized out>) at
#9  0x00007ffff5447c80 in ?? () from /usr/lib/x86_64-linux-gnu/
#10 0x00007ffff5ec06ba in start_thread (arg=0x7fffeb953700) at 
#11 0x00007ffff4bad41d in clone () at 

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