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Today's Topics:
1. Re: Performance problem (Lorenzo Bolla)
2. Re: How to solve this using State Monad? (Henry Lockyer)
----------------------------------------------------------------------
Message: 1
Date: Wed, 30 May 2012 11:19:56 +0100
From: Lorenzo Bolla <[email protected]>
Subject: Re: [Haskell-beginners] Performance problem
To: [email protected]
Message-ID:
<cadjgtrymhs+v-qbkc1ke2int7mz_ka8fcm9r7qdgeleo+ry...@mail.gmail.com>
Content-Type: text/plain; charset="utf-8"
I got a 40% speed improvement by simply changing "foldl" with "foldr"...
$ diff p.hs p2.hs
54c54
< let test = (\x -> foldl (&&) True $ map ($x) $ makePredicate qs)
---
> let test = (\x -> List.foldr (&&) True $ map ($x) $
makePredicate qs)
66a67
>
Profiling shows that most of the time is spent in the "query" cmd, in
particular, there is a lot of memory allocation going on: I would
concentrate on that.
(My test set is 10000 inserts and 4000 queries).
Wed May 30 11:17 2012 Time and Allocation Profiling Report (Final)
p2 +RTS -hc -p -RTS
total time = 1.88 secs (1883 ticks @ 1000 us, 1 processor)
total alloc = 170,594,304 bytes (excludes profiling overheads)
COST CENTRE MODULE %time %alloc
doQuery.result Main 45.7 61.0
makePredicate.\ Main 18.2 0.0
makePredicate Main 11.6 1.2
doQuery.test.\ Main 10.6 0.0
doQuery.test Main 8.3 0.0
main Main 2.7 23.4
doAction Main 1.3 6.5
doQuery Main 0.8 4.5
doInsert.id Main 0.7 2.5
individual inherited
COST CENTRE MODULE no. entries %time
%alloc %time %alloc
MAIN MAIN 61 0 0.0
0.0 100.0 100.0
main Main 123 0 2.7
23.4 99.9 100.0
seqAction Main 124 14000 0.1
0.8 97.3 76.5
doAction Main 125 13999 1.3
6.5 97.2 75.8
doQuery Main 128 13000 0.8
4.5 95.2 66.7
doQuery.test Main 130 13000 0.0
0.0 0.5 1.2
doQuery.test.\ Main 133 0 0.0
0.0 0.5 1.2
makePredicate Main 134 13000 0.5
1.2 0.5 1.2
doQuery.result Main 129 13000 45.7
61.0 93.9 61.0
doQuery.test Main 131 0 8.3
0.0 48.2 0.0
doQuery.test.\ Main 132 12987000 10.6
0.0 39.9 0.0
makePredicate Main 137 0 11.1
0.0 29.3 0.0
makePredicate.\ Main 138 12987000 18.2
0.0 18.2 0.0
doInsert Main 126 999 0.0
0.1 0.7 2.6
doInsert.id Main 127 999 0.7
2.5 0.7 2.5
CAF:main1 Main 120 0 0.0
0.0 0.0 0.0
main Main 122 1 0.0
0.0 0.0 0.0
CAF:lvl1_r2dS Main 108 0 0.0
0.0 0.0 0.0
makePredicate Main 136 0 0.0
0.0 0.0 0.0
CAF:lvl_r2dR Main 107 0 0.0
0.0 0.0 0.0
makePredicate Main 135 0 0.0
0.0 0.0 0.0
CAF GHC.IO.Handle.FD 105 0 0.1
0.0 0.1 0.0
CAF GHC.Conc.Signal 99 0 0.0
0.0 0.0 0.0
CAF GHC.IO.Encoding 95 0 0.0
0.0 0.0 0.0
CAF Text.Read.Lex 91 0 0.0
0.0 0.0 0.0
CAF GHC.IO.Encoding.Iconv 89 0 0.0
0.0 0.0 0.0
L.
On Wed, May 30, 2012 at 10:07 AM, Rados?aw Szymczyszyn <[email protected]>wrote:
> Hello!
>
> I've had a similar problem with text processing discussed on the list
> some time ago (a topic about implementing a spellchecker). To keep
> things short'n'simple: built-in Haskell Strings are inefficient as
> they're simply lists of Chars, i.e. a String is in fact just a [Char].
>
> The usually suggested solution to this problem is using the ByteString
> type which comes from bytestring package. It's probably all nice when
> you only need ASCII/Latin encodings, but it bite me when processing
> Unicode (e.g. Data.ByteString.UTF8 doesn't have a words function,
> though Data.ByteString has one). However, the performance is good.
>
> The best solution as far as I have researched is the text package and
> type Text. It ought to support Unicode as far as I remember and has
> got all the useful list-like functions. As I hadn't yet had an
> occasion to play with it before, I took your code and adapted it to
> use Text and Text.IO. Let me know what are the results, as I haven't
> got any test set to compare the speed before and after the
> modifications.
>
> === CODE
>
> -- Problem id: HASHADQI
>
> import qualified Data.List as List
> import qualified Data.IntMap as Map
> import Data.Maybe
>
> import Data.Text (Text)
> import qualified Data.Text as T
> import qualified Data.Text.IO as T
>
> type Person = (Text,Text,Text,Text)
> type IntPersonMap = Map.IntMap Person
>
> main = do
> input <- T.getContents
> seqAction Map.empty $ T.lines input
>
> seqAction :: IntPersonMap -> [Text] -> IO IntPersonMap
> seqAction m [] = return m
> seqAction m (l:ls) = do
> m' <- doAction m l
> seqAction m' ls
>
> doAction :: IntPersonMap -> Text -> IO IntPersonMap
> doAction m cmd = do
> case T.unpack (T.take 1 cmd) of
> "a" -> doInsert m $ T.words cmd
> "d" -> doDelete m $ T.words cmd
> "i" -> doInfo m $ T.words cmd
> "q" -> doQuery m $ T.words cmd
> [] -> return m
>
> doInsert :: IntPersonMap -> [Text] -> IO IntPersonMap
> doInsert m [_, idText, fn, ln, bd, pn] = do
> let id = read (T.unpack idText) :: Int
> if Map.member id m
> then do putStrLn $ "ID " ++ show id ++ " ja cadastrado."
> return m
> else return (Map.insert id (fn, ln, bd, pn) m)
>
> doDelete :: IntPersonMap -> [Text] -> IO IntPersonMap
> doDelete m [_, idText] = do
> let id = read (T.unpack idText) :: Int
> if Map.member id m
> then return (Map.delete id m)
> else do putStrLn $ "ID " ++ show id ++ " nao existente."
> return m
>
> doInfo :: IntPersonMap -> [Text] -> IO IntPersonMap
> doInfo m [_, idText] = do
> let id = read (T.unpack idText) :: Int
> case Map.lookup id m of
> Just (fn, ln, bd, pn) -> do putStrLn . show $ T.unwords [fn, ln, bd, pn]
> return m
> Nothing -> do putStrLn $ "ID " ++ show id ++ " nao existente."
> return m
>
> doQuery :: IntPersonMap -> [Text] -> IO IntPersonMap
> doQuery m (_:qs) = do
> let test = (\x -> foldl (&&) True $ map ($x) $ makePredicate qs)
> result = Map.filter test m
> putStrLn $ unwords . map show $ Map.keys result
> return m
>
> makePredicate :: [Text] -> [(Person -> Bool)]
> makePredicate [] = []
> makePredicate (q:qs) =
> case (\(a,b) -> (T.unpack a, b)) (T.break (==':') q) of
> ("fn", x) -> (\(fn,_,_,_) -> fn == (T.drop 1 x)) : (makePredicate qs)
> ("ln", x) -> (\(_,ln,_,_) -> ln == (T.drop 1 x)) : (makePredicate qs)
> ("bd", x) -> (\(_,_,bd,_) -> bd == (T.drop 1 x)) : (makePredicate qs)
> ("pn", x) -> (\(_,_,_,pn) -> pn == (T.drop 1 x)) : (makePredicate qs)
>
> === END CODE
>
> Regards,
> Radek Szymczyszyn
>
> _______________________________________________
> Beginners mailing list
> [email protected]
> http://www.haskell.org/mailman/listinfo/beginners
>
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Message: 2
Date: Wed, 30 May 2012 15:31:40 +0100
From: Henry Lockyer <[email protected]>
Subject: Re: [Haskell-beginners] How to solve this using State Monad?
To: [email protected]
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"
Hi kak,
On 28 May 2012, at 19:49, kak dod wrote:
> Hello,
> A very good morning to all.
>
> I am a Haskell beginner. And although I have written fairly complicated
> programs and have understood to some extent the concepts like pattern
> matching, folds, scans, list comprehensions, but I have not satisfactorily
> understood the concept of Monads yet. I have partially understood and used
> the Writer, List and Maybe monads but the State monad completely baffles me.
>
> I wanted to write a program for the following problem: A DFA simulator. This
> I guess is a right candidate for State monad as it mainly deals with state
> changes.
>
> What the program is supposed to do is:
> . . .
> I wrote a recursive program to do this without using any monads. I simply
> send the entire dfa, the input string and its partial result in the recursive
> calls.
>
> How to do this using State Monad?
>
> . . .
>
> Please note that I wish your solution to use the Control.Monad.State.
I coincidentally included something like this in another post I recently made.
I have quickly tweaked my example slightly and added a complete alternative
example using the State monad below.
Both programs now have the same external behaviour.
It is a simpler example than the DFA that you are proposing. If I have time
I'll look at your specific version of
the problem, but I am assuming that your main aim here is to understand the
State monad better - rather than the DFA
exactly as you have specified it - so perhaps the following simple examples
may help a little:
---------------------------------------------------
--
-- "aha!"
--
-- An exciting game that requires the string "aha!" to
-- be entered in order to reach the exit, rewarded with a "*".
--
-- A simple state machine.
--
-- Version 1 - not using the State monad...
--
import System.IO
type MyState = Char
initstate, exitstate :: MyState
initstate = 'a'
exitstate = 'z'
main = do hSetBuffering stdin NoBuffering -- (just so it responds char by char
on the terminal)
stateIO initstate
stateIO :: MyState -> IO ()
stateIO s = do c_in <- getChar
let (c_out, s') = stateMC c_in s
putStrLn $ ' ':c_out:[] -- (newline flushes the output)
stateIO s'
stateMC :: Char -> MyState -> (Char, MyState)
stateMC 'a' 'a' = ('Y', 'b') -- 'Y' for 'Yes'
stateMC 'h' 'b' = ('Y', 'c')
stateMC 'a' 'c' = ('Y', 'd')
stateMC '!' 'd' = ('*', 'z') -- '*' for 'Congratulations'
stateMC _ 'z' = (' ', 'z') -- Blank responses once game over
stateMC _ _ = ('N', 'a') -- 'N' for 'No'
------------------------------------------------------------
--
-- Version 2 - using the State monad...
-- This time it treats the input as one long lazy String of chars
-- rather than char-by-char reading as in version 1
--
import System.IO
import Control.Monad.State
type MyState = Char
initstate, exitstate :: MyState
initstate = 'a'
exitstate = 'z'
main = do hSetBuffering stdin NoBuffering
interact mystatemachine
mystatemachine :: String -> String
mystatemachine str = concat $ evalState ( mapM charfunc str ) initstate
charfunc :: Char -> State MyState String
charfunc c = state $ stateMC' c -- wrap the stateMC' func in the state monad
-- compared to the stateMC function in version 1 the only difference here in
-- stateMC' is that this is also formatting the output as a string with
newline,
-- which was done separately in 'stateIO' in version 1
stateMC' :: Char -> MyState -> (String, MyState)
stateMC' 'a' 'a' = (" Y\n", 'b')
stateMC' 'h' 'b' = (" Y\n", 'c')
stateMC' 'a' 'c' = (" Y\n", 'd')
stateMC' '!' 'd' = (" *\n", 'z')
stateMC' _ 'z' = (" \n", 'z')
stateMC' _ _ = (" N\n", 'a')
-------------------------------------------------------------
Advantages of using the State monad are not really obvious in this example, but
perhaps it will help in clarifying
what it is doing. It is just wrapping the stateMC' function in a monadic
wrapper so that you can make convenient use of the
monadic operations >>= etc. and associated functions like mapM etc. for
sequencing state computations.
'evalState' takes the chained sequence of state computations, produced by mapM
in this case, feeds the initial value into the
beginning of the chain, takes the output from the end (which is a pair
([String], MyState) in this case) throws away the final MyState as we are
not interested in it here and keeps the [String] (which is then flattened to a
single string with concat).
+Thanks to the wonders of laziness it works on it char by char as we go along
:-)
In less trivial cases it helps keep the clutter of the common state handling
away from the specifics of what you
are doing, like in the Real World Haskell parser example where it nicely
handles the parse state.
But I guess you are not asking about advantages/disadvantages, but how the hell
it works ;-)
I have found it confusing too...
/Henry
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