Any hint is greatly appreciated, thanks.SystemWindow new openInWorld; position: 0 @ 0; extent: World extent You have to open the window first, because sending #openInWorld asks your model for the bounds and therefor resets anything you set manually.
ah, that's the trick, now I understand. I thought the size has to be defined before opening the window.
Thank you and Edgar for these very fast answers. :) David _______________________________________________ Beginners mailing list [email protected] http://lists.squeakfoundation.org/mailman/listinfo/beginners
