In that case it's surely simplest to add the mouse handling to your
pentomino tiles.
- Bert -
On May 20, 2007, at 21:01 , David H. Shanabrook wrote:
I am experimenting with geometry tutors, such as pentominos. when
trying to fit shapes precisely together the shadow is very
disturbing, it is hard to know what is the shadow and what is the
shape, especially for kids.
dhs
On 20 May 2007, at 14:51, Bert Freudenberg wrote:
The Hand draws a shadow of all morphs it is holding. You could
implement the dragging of your morphs yourself and not leave that
to HandMorph. Or hack HandMorph>>fullDrawOn: method to not draw
the shadow (possibly in a subclass).
May I ask what you need this for?
- Bert -
On May 20, 2007, at 19:38 , David H. Shanabrook wrote:
Subbu
It is the temporary shadow that appears when I pick the morph
that I want to eliminate. I am using 3.9 although I can switch
to an older version if it would help.
dhs
On 20 May 2007, at 13:23, subbukk wrote:
On Sunday 20 May 2007 10:07 pm, David H. Shanabrook wrote:
Can I change the pick up a morph so that it doesn't have a
shadow? I
tried in the morph menu to drop shadow: show shadow, but this
doesn't
work. It doesn't affect the morph whether the show shadow is
checked or not.
Which version is your image? For drop shadow to be visible, make
sure the drop
shadow color is different from the background and the offset is
non-zero.
The drop shadow (in halo menu) is different from the temporary
shadow that
appears when you 'pick' the morph.
Regards .. Subbu
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