Robert Stehwien a écrit :
What is the source of the error produced by the following code?
----------
initialize
table := OrderedCollection new.
"there are 100 entries like what is below"
table add: ({
#value->2.
#cost->-3.
#step->2.
#defense->3.
#combatMove->7.
#fullMove->14.
#carry->10.
#lift->20.
#death->20.
#unconscious->11.
#woundThreshold->4.
#recovery->0.5.
#mysticArmor->0.
} as: Dictionary).
----------
More than 256 literals referenced.
You must split or otherwise simplify this method.
The 257th literal is: 4360
----------
I'm trying to create a data table for a program and I'm wondering if
I'm limited to 256 literals per class or method. I tried initilizing
the table in multiple methods (setting 50 per method) but get the same
error.
I'll probably just put the data in a database and do the lookup when
needed or load the table from a file. But I wanted to know the source
of the problem.
Thanks,
Robert
The limitation is per-method.
Beware, message selectors count for 1 literal (except some special
selectors)
Also Class names or class variables consume 1 slot...
There, you have (#OrderedCollection -> OrderedCollection), #new, #add,
#->, #as: (#Dictionary -> Dictionary)...
There are other limitations, like number of argument per message, number
of temporary variables per method, number of instance variables per
class, length of blocks in an optimized ifTrue: [] ifFalse [] or []
whileTrue: [] or to:do:[] construct...
This is based on the assumption that a Smalltalk method SHOULD be small.
You can for example write as a workaround
table := Dictionary new.
#(
#(#value 2)
#(#cost 3)
#(#etc 0.1)
) do: [:pair | table at: pair first put: pair last].
Nicolas
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