> So, I understand that I need: > - intermediate classes, for storing 'true' arrays, > - translators for converting to/from standard squeak classes from/to > these intermediate classes, > - primitives for array computation on these classes > or something like that.
The KedamaPlugin2 has some more operations defined, including the mixed FloatArray and WordArray operations, and operations with mask-bits. The following is probably a squeak-dev topic, but one thing that is conceivable is to have a primitive that takes a function name as string ('cos', 'sin', etc.) and in the primitive, it looks up the symbol in various library can call it: ----------------- primApply: aString toArray: aFloatArray into: resultArray self var: 'val' type 'double'. func := dlsym(aString). 0 to: aFloatArray size -1 do: [:i| val := aFloatArray at: i. resultArray at: i put: (self cCode: '(*func)(val)'). ]. ----------------- -- Yoshiki _______________________________________________ Beginners mailing list Beginners@lists.squeakfoundation.org http://lists.squeakfoundation.org/mailman/listinfo/beginners