Hello,

I've been playing around with the Socket class, and the code I was running in an EToys script crashed a few times (I did try it in a workspace first, it was the code I wrote to talk to other players that crashed), and the temporary sockets it created never got destroyed. Is this going to cause problems for me later?

Thanks,
Aidan
_______________________________________________
Beginners mailing list
Beginners@lists.squeakfoundation.org
http://lists.squeakfoundation.org/mailman/listinfo/beginners

Reply via email to