On Mon, 2008-09-29 at 13:16 +0100, Marcin Tustin wrote: > A class is "just" another object whose own class is Class. I actually > don't know when the class initialisiation method is called after > creation. As usual, if all it does is things you know to be safe, go > ahead and call it manually. > It is not called _after_ creation. You said it is just another object. And therefor it is part of the new call. The difference here is that when you create a class there is no initialize method. You define that later. So it is e.g. executed when load from Monticello or anything that creates the class at a whole including the initialize method.
I hope that comes near to what happens really :) Norbert > On 9/29/08, Mark Volkmann <[EMAIL PROTECTED]> wrote: > On Sep 29, 2008, at 6:00 AM, Marcin Tustin wrote: > > > The initialize method on the class side will be called only > > when *the class* is initialised. You are thinking of the > > instance-side initialize method which is called each time > > you create an instance. > > > Wow. I wasn't aware that there was both a class and instance > initialize method. Thanks for explaining that! > > > What causes the class initialize method to be invoked ... and > reinvoked after I change it? > > > On 9/29/08, Mark Volkmann <[EMAIL PROTECTED]> wrote: > > On Sep 28, 2008, at 11:32 PM, K. K. Subramaniam > > wrote: > > > > On Sunday 28 Sep 2008 7:26:43 pm Mark > > Volkmann wrote: > > I think my main issue is scoping. I > > want to define a constant that is > > associated with a class to avoid > > name conflicts. > > See classes Color, Cursor or Float for > > examples of scoped constants: > > Color red > > Cursor wait > > Float pi > > > > For constants that should be exposed to a > > few (but not all) classes, use pool > > dictionaries. > > > > Thanks! This brings up another question. Where is a > > good place to initialize a constant? I see in the > > case of "Float pi" that it is held in a class > > variable that is initialized in the initialize > > method. Isn't it the case that the initialize method > > is only called if a Float object is created? Also, > > isn't it called every time a Float object is > > created? It seems that would mean if I followed that > > pattern for one of my own constants then I wouldn't > > be sure it was set and I'd pay the cost of setting > > it many times. > > > > --- > > Mark Volkmann > > > > > > > > > > > > _______________________________________________ > > Beginners mailing list > > Beginners@lists.squeakfoundation.org > > http://lists.squeakfoundation.org/mailman/listinfo/beginners > > > > > > _______________________________________________ > > Beginners mailing list > > Beginners@lists.squeakfoundation.org > > http://lists.squeakfoundation.org/mailman/listinfo/beginners > > > --- > Mark Volkmann > > > > > > > > > _______________________________________________ > Beginners mailing list > Beginners@lists.squeakfoundation.org > http://lists.squeakfoundation.org/mailman/listinfo/beginners > > > _______________________________________________ > Beginners mailing list > Beginners@lists.squeakfoundation.org > http://lists.squeakfoundation.org/mailman/listinfo/beginners _______________________________________________ Beginners mailing list Beginners@lists.squeakfoundation.org http://lists.squeakfoundation.org/mailman/listinfo/beginners