Assuming you have a simple class SecondaryCoil 

Object subclass: #SecondaryCoil
        instanceVariableNames: 'turns'
        classVariableNames: ''
        poolDictionaries: ''
        category: 'MyApp'

with an instance variable "turns" and an accessor methods #turns to get the 
value: 

 turns
    "Returns the turns value"
    ^turns

and another method #turns: to set the value of the instance variable:

 turns: aNumber
    "Sets the turns value"
    turns := aNumber

then you can use:

|slider coil|
slider := SimpleSliderMorph new.
coil := SecondaryCoil new.
slider target: coil.
slider   actionSelector: #turns:.
slider openInWorld.
coil inspect

which is easier to write using "method chaining" as

|slider coil|
slider := SimpleSliderMorph new.
coil := SecondaryCoil new.
slider target: coil;
         actionSelector: #turns:;
         openInWorld.
coil inspect

Click on the instance variable in the inspector of your coil instance and 
change the slider. 
The value gets updated. What's the idea: a slider acts on a target and you tell 
him 
to send a message with the given selector name to this target anytime its own 
value changes. 
Since the slider will give the sliders value as an argument to the target the 
selector 
has to be a method accepting one argument.

By default the slider uses values from 0.0 to 1.0 but you can change this
if required:

|slider coil|
slider := SimpleSliderMorph new.
coil := SecondaryCoil new.
slider target: coil;
           actionSelector: #turns:;
           minVal: 0;
           maxVal: 360;    
           openInWorld.
coil inspect

You can also provide another method on your new class and use #reportTurns: as 
action selector:

reportTurns: aNumber
     "Sets the given turns and reports the value"
     self turns: aNumber.
      Transcript show: self turns asString.

Since your new object is referenced by the inspector window and the slider (who 
holds it in an
instance variable "target") it will not "die" instantly. If you close both of 
them and your new
object instance is not referenced elsewhere it get collected when the garbage 
collector run.

BTW:
Note that in Smalltalk you typically use just "turns:" as the methods name for 
accessors. 
(setTurns: is more Java style)

If you use the Refactoring browser or the OmniBrowser (included in Damiens dev 
images) 
you can select an instance variable name (in the class creation expression 
above) and 
use the context menu to automatically create the accessor methods for you.

Have fun
Torsten

http://astares.blogspot.com


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