On 14.03.2010, at 13:02, FrankBz wrote:
> 
> 
> Hi, how can I get a point representing the screen center? 

Display center

> I need it to open a morph at that position. 

Hehe:

        morph openCenteredInWorld 

Alternatively:
        
        morph center: World center

> So far I tried with - World center - but the position is on the bottom right 
> of the screen. 

works for me ... not sure what you mean.

- Bert -


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