Hi all, I was wondering if there are any built-in facilities for taking a particular instance a class *X*, call it *anX,* and creating from it a class method that returns an identical instance of *anX* for future use.
For example, say I'm futzing around in a workspace with an instance of a class called *InteractiveWindowShape*, tweaking things so that I have a nice window with all the colors and proportions and buttons I want, perhaps using Morphs to create the thing dynamically (so it's some kind of Morph object). In the course of this I get an instance of * anInteractiveWindowShape* that I am satisfied with, all the instance variables set just right. Let's call this object* | idealShape |*. It's just sitting there, rather vulnerably, in a workspace, the result of my using various screen tools over the last half hour. Now, I don't just want to *save* this object: I want to be able to create an identical one whenever I like. So what I want is a Class method, *InteractiveWindowShapes class>>**newIdealShape,* that creates an instance exactly like *idealShape.* Is there a message I can send *to this instance* *idealShape* that would return a block of code that would act as a class method, which I could then call *newIdealShape*, and which would return an identical instance? I suspect such a general method might not exist, due to the potential hazards surrounding the deep copy problem; I also suspect I may not be imagining the best sort of solution to my problem. Is there a strategy for this? Thanks all! Erich
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