Hi Agnello, On Friday 29 Apr 2011 13:26:29 Agnello George wrote: > HI > > I have as hash within my script.pl file which look like this > > ### code follows > > > > > > But it obviously looks too messy to add it all in one script.pl , as > i am going to add new keys and values to the hash , and as i am going > to keep adding to the hash later on i would need to automatically > generate my hash from a database, what is the best way to maintain the > config file which will contain the hash , and how do i use it within > multiple scripts .
You should create a module for that: define a global variable and put a subroutine that returns a reference to it. Note that you should probably use YAML or JSON or perhaps JSYNC, for this configuration file if you are going to use a module, because outputting Perl code from a larger program is error prone, and people may be tempted to edit this code by hand. Regards, Shlomi Fish -- ----------------------------------------------------------------- Shlomi Fish http://www.shlomifish.org/ Why I Love Perl - http://shlom.in/joy-of-perl I hope that you agree with me that 99.9218485921% of the users wouldn't bother themselves with recompilation (or any other manual step for that matter) to make their games run 1.27127529900685765% faster ;-) -- Nadav Har'El Please reply to list if it's a mailing list post - http://shlom.in/reply . -- To unsubscribe, e-mail: beginners-unsubscr...@perl.org For additional commands, e-mail: beginners-h...@perl.org http://learn.perl.org/