On Apr 6, 2004, at 3:08 PM, Luinrandir Hernsen wrote:
This will be a multi player game
Interactive fiction-yes No audio files.... Have you ever heard of Zork Books?
No, but I believe I'm getting the idea now.
Basically, you get a piece of the story, make a decision, and click on the
link to that decision.
more story, more choices... but in a large , multi city setting.
many players....
I agree with what others have said. A database backend is probably the way to go.
James
The players file will be reffereenced to see what tools you have, and allow
for movement options accordingly.
I am working on a simple sample game to show you....
Thanks Lou
----- Original Message ----- From: "James Edward Gray II" <[EMAIL PROTECTED]> To: "Luinrandir Hernsen" <[EMAIL PROTECTED]> Cc: <[EMAIL PROTECTED]> Sent: Tuesday, April 06, 2004 3:26 PM Subject: Re: Questions about game design in perl
On Apr 6, 2004, at 2:11 PM, Luinrandir Hernsen wrote:
Hallo
Howdy.
I am trying to build a game in perl. I have questions. This is a story book game... here is the story, make a choice.... next page..here is the story, make a choice
Are we talking Interactive Fiction, or where you referring to actual
audio files? Sounded like a Choose your own Adventure Audio Book, am I
right?
Is this online, or an actual executable?
1-Do I set up the login file (password name and your game details) in one big file, or in many files, one file per player?
How many users are we talking about here? How much information is included in "game details"?
James
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