I'd have to say that I disagree with this approach - as mentioned by
several people here...

Although the "try it and see" approach is fun and intellectually
challenging, it really isn't productive for everyone. For example, I
wouldn't like to be paying a contractor who is getting paid per hour to
do a lot of "try it and see" as I don't really want to pay for his/her
exploration of dead ends and blind alleys. 

For a LOT of people, having one working example is a good way to learn
and build upon. For example, if I want to build a bookcase, I'd much
rather be able to look at an existing bookcase that is well-built and
stable then be requested to "try it and see" with a hammer, some nails
and a bunch of boards. Sure, I'll eventually probably come up with
something that may resemble a bookcase and may indeed last, but being
able to copy an existing bookcase would be a far better use of my time. 

A "guide" is always a better way to learn - that's why we have training.


I am sensitive to the comment that there are indeed some people who
don't want to use a good example to learn from, but just have someone
else do their work for them, but I also believe that this kind of person
is pretty easy to recognize by their comments.....

Anyway, just a lurkers opinion....who has learned a LOT by building on
working examples - AND - has learned a LOT by doing it that way....


"The man who sets out to carry a cat by its tail learns something that
will always be useful and which will never grow dim or doubtful."

                                                        Mark Twain


-----Original Message-----
From: Chad Perrin [mailto:[EMAIL PROTECTED] 
Sent: Thursday, April 27, 2006 7:55 AM
To: beginners@perl.org
Subject: Re: Chomp method

On Thu, Apr 27, 2006 at 07:25:15AM -0400, Mr. Shawn H. Corey wrote:
> On Wed, 2006-26-04 at 23:07 -0700, Jaime Murillo wrote:
> > The good way to learn how a function works is to use the perldoc
utility.
> 
> A good way to learn how a function works is to write a small program
to
> test it. There is nothing like hands-on experience.

.. . . or "Apply the T.I.T.S. principle."

http://www.perlmonks.org/?node_id=545998

-- 
Chad Perrin [ CCD CopyWrite | http://ccd.apotheon.org ]
"There comes a time in the history of any project when it becomes
necessary
to shoot the engineers and begin production." - MacUser, November 1990

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