LGTM, pushed, thanks.

> -----Original Message-----
> From: Beignet [mailto:[email protected]] On Behalf Of
> Ruiling Song
> Sent: Monday, August 11, 2014 1:49 PM
> To: [email protected]
> Cc: Song, Ruiling
> Subject: [Beignet] [PATCH V2] GBE: initialize BTI structure to zero.
> 
> Clear to zero to avoid garbage data, as we do not assign it later for
> local/constant memory access.
> 
> v2:
>   move initialization code into constructor.
> 
> Signed-off-by: Ruiling Song <[email protected]>
> ---
>  backend/src/ir/instruction.hpp |    4 ++++
>  1 file changed, 4 insertions(+)
> 
> diff --git a/backend/src/ir/instruction.hpp b/backend/src/ir/instruction.hpp
> index e4c415e..0db950d 100644
> --- a/backend/src/ir/instruction.hpp
> +++ b/backend/src/ir/instruction.hpp
> @@ -38,6 +38,10 @@ namespace ir {
>    struct BTI {
>      uint8_t bti[MAX_MIXED_POINTER];
>      uint8_t count;
> +    BTI() : count(0) {
> +      memset(bti, 0, MAX_MIXED_POINTER);
> +    }
> +    ~BTI() {}
>    };
> 
>    /*! All opcodes */
> --
> 1.7.10.4
> 
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