Register spilling awlays cost much more than fallback to simd8 which could avoid register spilling or at least reduce the spilled registers.
Signed-off-by: Zhigang Gong <[email protected]> --- backend/src/backend/gen_program.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/backend/src/backend/gen_program.cpp b/backend/src/backend/gen_program.cpp index 05d830a..46fcb67 100644 --- a/backend/src/backend/gen_program.cpp +++ b/backend/src/backend/gen_program.cpp @@ -135,7 +135,6 @@ namespace gbe { bool limitRegisterPressure; } codeGenStrategy[] = { {16, 0, false}, - {16, 10, false}, {8, 0, false}, {8, 8, false}, {8, 16, false}, @@ -151,9 +150,9 @@ namespace gbe { uint32_t codeGen = 0; GenContext *ctx = NULL; if (fn->getSimdWidth() == 8) { - codeGen = 2; + codeGen = 1; } else if (fn->getSimdWidth() == 16) { - codeGenNum = 2; + codeGenNum = 1; } else if (fn->getSimdWidth() == 0) { codeGen = 0; } else -- 1.8.3.2 _______________________________________________ Beignet mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/beignet
