Dave, Scott,

Dave Love wrote:
Scott Atchley <[email protected]> writes:

When I test Open-MX, I turn interrupt coalescing off. I run omx_pingpong to determine the lowest latency (LL). If the NIC's driver allows one to specify the interrupt value, I set it to LL-1.

Note that it is only meaningful wrt ping-pong latency. To optimize for all latency cases, you just want interrupt coalescing to be off.

results apart, probably, from the minor kernel version.  If I set
rx-frames=0, I see this:

rx-usec    latency (µs)
20         34.6
12         26.3
6          20.0
1          14.8

whereas if I just set rx-frames=1, I get 14.7 µs, roughly independently
of rx-usec.  (Those figures are probably ±∼0.2µs.)

rx-usecs specifies the minimum time between interrupts, whereas rx-frames specifies the number of frames (packets) between interrupts. So, if you set rx-frames to 1, there will be an interrupt after each packet. Not many devices implement rx-frames, since it does not distinguish between small and large frames. Adaptive coalescing methods do look at the size of the frames to figure out if the traffic is mostly latency or bandwidth sensitive, but it's just a guess.

The downside is lower throughput for large messages on 10G Ethernet. I don't think it matters on gigabit.

It doesn't affect the ping-pong throughput significantly, but I don't
know if it has any effect on the system overall (other cores servicing
the interrupts) on `typical' jobs.

On GigE, each 1500 Bytes frames takes more than 10us on the wire so even with interrupt coalescing turned off, you won't get more than 100K interrupts per second. It used to be a problem, but it's no big deal on recent machines. However, you can get a lot more interrupt when receiving smaller packets, although the interrupt overhead itself would limit the interrupt load to well below 1 Million per second. In the worst case, you would lose a core if you don't let the OS move the interrupt handler to do load balancing. What is one core these days ? :-)

Patrick
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