> >Not quite. Articles typically mention that the time to render a frame >of film has remainted pretty constant over the last decade, any speed >increases in the hardware being used to execute more complex >algorithms. The move from 24fps to 48fps (ie The Hobbitt) isn't going >to help matters either. >
I suspect that the "render time" requirement is driven by workflow, rather than horsepower. That is, it needs to be "fast enough", and they either buy more hardware to make it faster or accept lower quality, depending on their budget and cash position. Budgets probably are done (at the inception of the project) in terms of "# of bodies working for # of months" and the manager gets to trade dollars on hardware vs dollars on bodies, but the delivery date is essentially fixed. Like drag racing, it's "how fast can you afford to go" > _______________________________________________ Beowulf mailing list, Beowulf@beowulf.org sponsored by Penguin Computing To change your subscription (digest mode or unsubscribe) visit http://www.beowulf.org/mailman/listinfo/beowulf